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PA V1.9 SPOOKPATCH IS LIVE!
by Mike
The final content patch is upon us! Huge amount of content added. I say this every time, but it really does feel like a whole new game! A ghost that shows up if you take too long on a floor, gambling machines, and of course more weapons, items, characters, bosses, and more!
Check this trailer for a small taste of the goodies:
And as always full list of changes is as follows:
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added 3 new bosses
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added bouncer character
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added 15 new items
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added 3 new weapons
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added superbosses
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added casino special room
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added a ghost that shows up and wrecks your shit if you stay on a level too long
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added secret 8th floor
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added new final boss fight for the 8th floor
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added impact sounds for bullets
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added ambient sounds for bullets
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added fuse sound to bombs
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added indicators in the elevators for what floor you’re on to replace the dumb HUD indicator
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added random character button to character select
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added vsync option to graphics menu
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fixed text popup being colored wrong for powerups
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fixed some superweapons not being centered on item pedastals
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fixed new powerups not being able to spawn from power of the gods item
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fixed explosive barrel fire going through platforms
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fixed map going outside HUD bounds
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fixed weapons not hitting enemies at point blank range
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fixed being able to get into rooms without activating them when you have the mushroom powerup
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fixed the rocket launcher not reloading properly when switching to superweapon
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fixed being able to overcharge the sickle and crossbow
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fixed bomb bros leaving behind fantom bombs
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fixed item descriptions not being sized right after taking mushroom.
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fixed random exploding sound triggering when entering some floors
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fixed spawn room retaining early game textures in the late game
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fixed tenchi and namenlos shooting through objects
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fixed dynomite having the wrong health stat in character select
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fixed not being able to pause when you have 0 health with the shell
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fixed harp item’s strings not matching up to the harp itself.
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fixed some spinning items not stopping when the game is paused
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fixed menus being cut off at non-16:9 resolutions
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fixed stuttering when looking at items for the first time
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fixed options menus not returning to the root menu when unpausing then pausing again
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fixed launcher image not being sized correctly
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fixed scissors item being too low on pedastal and intersecting it
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fixed coin sound getting ridiculously loud when grabbing lots of coins
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tweaked plasma balls to make them spawn blood particles when hitting enemies
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tweaked drop rates
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tweaked character select to start on different character every time the game is run.
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tweaked map to center it on player
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tweaked final boss fight to make it harder
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tweaked boss health bar to make transitions smoother
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tweaked special room frequency
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tweaked special floor frequency
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tweaked left hand to cause it to stop superweapon ammo from dropping
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tweaked gileads gun (buff)
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tweaked mermaid boss (buff)
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tweaked banshee boss (buff)
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tweaked can o beans to do poison damage (buff)
- tweaked hanz pistol (nerf)
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tweaked bullet physics
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tweaked HUD to show collected items
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also a bunch of stuff I probably forgot.