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COMPLETING THE CURVE

by Travis

As Mike has mentioned, we have begun moving towards the new project one day after the completion of DimensionZ. We are so hardcore! I spent the first day looking for my reference and working with the music software. I still write music in my spare time. DAS can be sooo annoying to get working correctly. Either way, the music situation for the new project is online.

I will be starting character creation today up until the first Dev meeting and continue for the rest of the evening.. back to my curve.. time to learn some new stuff, thankfully. Very excited to make some art I relate too. Scary, horrific visions of an amassing collection of verts and splines to destroy and plain simply, scare the crap out of you. First attempt… bake a multi million poly model onto a 300 low poly model. Still wondering if a couple mill, is enough to satisfy my level of unruly detail… I want to be able to see the saliva dripping from its maw… \m/\m/

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