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Paranautical Activity is OUT! (of early access/beta)

by Mike

Paranautical Activity has now officially released out of early access/beta! It’s “done” and here’s what that means:

Post release support?

We’re calling PA done because we’ve put everything into the game that we can think of. We’ve got almost 20 really varied weapons, like 40 enemies, and over 100 items. There’s only so much you can do and still have the different things actually feel different.

So we’re calling it done. If we get enough cool ideas to come back to the game and do a big cool post-release patch, that will happen. I got a little inspiration in our steam forums the other day that might lead to a cool festive patch, but no promises just yet.

Necessary bug fixes will of course happen as needed.

What’s next?

Next up for us is Spinal Destination. Another old school (ish) FPS, this time leaning more towards Timesplitters than Quake. This one will have a neat low poly art style, and a little more focus on story. The story is gonna be silly. Something campy and stupid like a cheesy 80s horror movie. That’s about all I can say because that’s about all I know for sure. We’re still fleshing it out and of course there will be updates on that project right here on the CA devblog.

Trailers?

Gameplay trailer:

Release trailer:

Little Mermaid trailer:

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