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A Little Update…

by Mike


We’ve been hard at work on Paranautical Activity, and it’s coming along well. We’ve got level generation working, a few enemies in the game, and lot’s of interesting effects. The game is separated into pre-constructed rooms separated by doors. Clearing one room opens the door to the next. The rooms are spawned randomly. Here are some levels I generated earlier: (the green room is the initial spawn room)

We’re still working on making the environment look good, but even in it’s current basic state it looks pretty good.

I’m planning on making a video to show off gameplay soon, so stay tuned!