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Eris Pre-Alpha Preview 11

by Mike

First off, got a new ranged enemy in the game this week. Using extremely placeholder art of course.

We also added new enemy spawning ships to make battles a little more intense.

Several people suggested I make the car wider/shorter to improve stability, so I did just that and it was a big improvement.

Lastly, we decided we want the towers to be built out of modular pieces, so we made a small test arena out of simple walls and floors to test out the idea.

All that and more in this week’s Pre-Alpha preview of Eris!