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Pre-Alpha Preview 7

by Mike

Lot’s of under the hood stuff this week, but there are some things we can show off. I’ve got enemy spawning working. Enemies can now automatically spawn themselves to attack other towers, or defend their own. We also got a placeholder set of arms and a new gun implemented. 

Lots of other little features like recoil tweaks, procedural animation on the new arms, bullet holes, and performance optimizations.